#pragma once
#include "imgui.h"
#include "imgui_impl_win32.h"
#include "imgui_impl_dx11.h"
#include "pch.h"
class UIManager
{
public:
	UIManager(HWND hwnd, ID3D11Device* device, ID3D11DeviceContext* context);
	~UIManager();
	void BeginGUI();
	void EndGUI();
private:
	void ShutDown();
};